Originally Posted by GM4Him
Originally Posted by Gideon Stargrave
This is a backdoor for their grove. It makes a ton of sense to have hard to defeat traps guarding it.
What does not make sense to me is why the goblins are there, seemingly invisible to the traps. If it affects the player (who is not part of the grove and therefore an intruder), it should be affecting the goblins too.

The goblins are there because they were chasing the druid.

I'm not knocking the concept of the traps. I'm saying the execution needs work. What doesn't make sense is that you can sneak to get past them. You shouldn't be able to sneak. You should have to somehow disable them via some sort of puzzle, or via an item you steal and/or acquire from a druid or something of that nature. Shooting a statue until it explodes with a crossbow makes no sense and neither does sneaking.
Yes. It is clear WHY the goblins are there, but thanks for clearing that up anyways.
That is not what I was mentioning. What I said was
Originally Posted by Gideon Stargrave
What does not make sense to me is why the goblins are there, seemingly invisible to the traps. If it affects the player (who is not part of the grove and therefore an intruder), it should be affecting the goblins too.