Yeah I mean that would clearly be preferable. I kinda enjoyed the theater scope there actually haha, might as well go big!
The ghost thought was just an expedient, definitely not as a best case. While I'd rather move formations and select via dragging marques and such like out of the rts command and control tradition, at least the incorporeal thing during non combat movement would avoid most of the mini headaches I encounter along the way.
But in actual combat, that doesn't solve any problems really.
Just a stop gap idea for something they might be able to pull off and turn over with a relative quickness, whereas I expect it would take a bit longer for them to do the kind of overhaul I'd actually like to see. Maybe they'll get there, it does seem to be moving incrementally somewhere, but all the selection and movement controls feel really oddball to me. It just pulls me out of the experience, for a game that I'm otherwise kinda digging and really hope settles in for the long haul out of EA.