What Larian are doing (admittedly without really explaining a lot) is getting things to a state where sliders and toggles provide maximum player agency for minimal development. Don't like shared inventory - turn it off. Don't like Barrelmancy - set carry limits to 3kg per Strength point instead of 6kg. Don't like Advantage on high ground - turn it off.
And that is how it should be.
Wonderful idea ... I wish it really turned out that way. :3
Then i would be the happiest Ragnarok on this forum. ^_^