It seem reasonable to me ... O_o
I mean from most games i know, if you wanted to fight any Gargoyle, or other type of stone being ... you had to use bludgeoning weapons.
I understand being resistant, but immune? drilling and cutting rocks seems quite normal to me, especially drilling, a drill is for that too.
Well ... you allways can try doors with the same character, who looted key. laugh
I'll often forget and the magic pockets will automatically activate, besides the feeling of roleplay comes from the fact that you can't open the door because you don't have the key, these little details make all the difference.
This is what I would expect...
As I mentioned elsewhere, we all express our personal opinion and Larian must bring everything together to create a common opinion.
Yes, i agree with that, this is very important.
Oh me too. ^_^
That would be great!
Also, as far i know, most spells components either gesture, or words. O_o
Yes, most spells are noticeable, we must pray for the sorcerer to save us from this situation

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Not necesarily ...
IN previous builds they were present in every conversation, but sice patch 4 (i think?) in some they removed it (to my huge disapointment) ... for example in conversation with Astarion it was extremely covenient, when he attacked me, i just clicked the button and fight started. frown
Quite sad i cant do that anymore. frown
Too bad a larian did that, i don't think i played this version, it was a really bad change. Curiously, in my first gameplay I wanted to kill Astarion for what he did and I had to attack by surprise after the dialogue, because there was no other way to fight, it hurt the roleplay, because my character would attack without being suddenly.
That is certainly there all the time. smile
Im sure of it, since i used it quite often ... but you switch to another character, that is NOT part of the conversation sadly. frown
(It also allows quite funny exploit)
