So I have to come back to this thread after the previous patch added voice barks. I don't believe this thread would have contributed anything to it at all, since that kind of work would have taken far longer than a month to get ready. The voice barks were such a minor thing in the overall topic here regardless.
But I do want to say that BG3's voice barks are a bit too internal monologue-y, which is probably where most of the complaints about it lie. (That and the frequency being a bit high. For comparison sake with the Pathfinder games, the voice barks during normal movement in WotR happens about 1 out of every 10 clicks, while in BG3 it feels like one out of every 5 or less. Also, the voice barks are generally framed as comments directed to the other party members, while the BG3 voice barks appear to be framed as self-reflection of some sort. Though it could be a difference in how the plot is framed - BG3 does have a sort of 'everyone for themselves, but we'll have alliances when it's convenient' vibe among the party VS WotR's generally more optimistic writing unless you go all in on the chaotic evil options.)
Last edited by Saito Hikari; 25/07/21 11:31 AM.