I had my first character death due to the absolutely shambolic movement handling. I was doing the hook horrors in noob fashion, unrested and just ambling in. Anyway the fight was a mess but we did win with Shadowheart down. Unfortunately on combat ending the rest of my team insisted in running up some vines before climbing back down, repeatedly, followed by some jumping around and running in the wrong direction; during which Shadowheart expired. All I ever did was click on the ground next to her asking my noob squad to go over there. Turn based mode refused to turn on. Overall I would say that if a significant part of your game's difficulty is your movement system... there is some issue here.