Originally Posted by Swagrid
One, if it is part of the game intentionally it is not an exploit, and two, who cares how other people play a non competitive game.
Yeah, it's an old trite argument and the answer is always the same: I honestly don't give a shit about how they play their games, I care about how their design suggestions affect MY gameplay experience.

If I'm offered a better option in a game I'll take it, especially when "maximizing your potential" is a big part of your gameplay loop. Which doesn't mean I can't have a poor opinion of how a given choice affects the balance.

If half of the weapons dropped in game would insta-kill anything with a single hit and the other half would turn out to be useless, I'd be justified to think it's shitty design even if "I'm not forced to use any of them".


Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN