Originally Posted by David12183
Originally Posted by polycount
Hi.

I was recently playing a campaign on Patch 6 with my girlfriend and a couple other friends. My girlfriend was the druid.

She switched to Spider Form at one point, and even after switching back to human or another form, NPCs always run away from her as if she was a beast still.

We've tried killing her, we've tried knocking her out, we've tried reloading... The save is just screwed, basically. She cannot enter settlements or towns with civilized NPCs. It's very frustrating.

This has been reported numerous times on Reddit, but a Search here did not turn anything up.

It even seems to apply to some NPC druids, namely Halsin, as this Reddit thread shows: https://www.reddit.com/r/BaldursGate3/comments/onmzob/halsin_doesnt_deserve_this_kind_of_treatment/

Another report: https://www.reddit.com/r/BaldursGate3/comments/opcjir/npcs_running_away_from_me/

I hope a swift fix can be rolled out for this, and I hope Larian is aware of it.

Jess Larian posted in this thread on the 17th that the issue has been forwarded to the development team. There were multiple threads about the issue that were combined into this one.

I'm hoping when they patch it that it fixes any saved games. But just in case it doesn't, I'm not playing my druid anymore. Don't want to put in a lot of time and have to start over.
Great, thanks for the information!