Originally Posted by Wormerine
Originally Posted by 1varangian
Wait what they said "more food is used at higher levels"?

Experienced heroes eat more? Eh?
That's how I understood it.

The exact quote is:
"You will notice that as you continue playing the game the cost of going to rest is going to increase as you level up and that actually reflects the growing upkeep of your ever increasing camp in the game"

From update 13 video, Sven talks about resting around 5:27. I have seen no food requirement increase throughout the game - not with gained levels, not with recruited followers nor companions.
Well this sounds awful. Like the first steps of a camp manager mini game.

What if I don't want an "ever growing camp" with pets and NPC's following me anywhere I go? That's a really stupid concept anyway when you go to the Underdark or the Nine Hells. Having to worry about finding food was NEVER fun in any RPG so I definitely don't want to be feeding an ever growing number of volos and scratches and whatnot. The resource cost is supposed to be a gold tax instead of a tedium tax. Rest more, buy less magic items. Instead of "run around opening all crates looking for apples".