I think it should be 10 Camping Supplies per character in the camp. So if you only have 4 characters, it's 40 camping supplies. Add another character, it becomes 50. Add all the EA party members, now it's 60. In a 4 player multiplayer game, the camping supplies would require even more, for a total of 90 per long rest. Add Scratch and it requires another 10. Add the owlbear cub and need another 10. That would make it so that you might want to consider NOT allowing certain characters in the party.

But then, you get PLENTY of food in the game right now, so this wouldn't really be that big of a deal anyway. I have so much food, like someone else said at one point on one of the threads, my party could eat 100 supplies every long rest and survive for months. It's pretty ridiculous.

So I suggest now that they implement the 10 Camping Supplies per character per long rest, 5 per short rest, and make it so food spoils. That would make you go through food faster and make it more important to pick food up. To add to this, they absolutely need to work on Inventory Management next before anything else. They need to make it so you can just Send All Camping Supplies to Camp button in the Inventory screen. That way, you don't have to flipping Send to Camp each individual item you want to put there one item at a time. They need to do a multi-select feature too for all items so you can buy/sell quickly a bunch of items at once. Instead of Hold Shift to split, why not Hold Shift to select multiple items at once. Just hold shift and click, click, click, click. Right click on one and then select Send to Camp or Send to Lae'zel or Sell or whatever.