Originally Posted by Blackheifer
For those who have not seen yet, this latest Hotfix appears to have put another knife in the 'Barrelmancy' problem.

We are still gathering information but now if you don't meet Strength requirements - which are very high - Barrels are not even targetable for pickup or moving.

Nautaloid Tanks appear to be completely untargetable.*

Smokepowder, Firewine, oil and water require 14 strength to move.

Also with the new Strength = Carry Weight limits we are much more constrained in how many can be carried.

We are gathering information still but would love to hear if anyone has figured out the new rules.

This is a welcome change. Very odd that its not in patch notes.


*But they still explode if you throw fire at them.


I just used my one str character to pick up and send barrels to camp.
Then, sent a diff char to camp and opened the chest with the barrels in them and sent them back to the str chard so they could place them where needed.


Love and sausages xx