Dear Developers, Dear All,


I think the addition of the Non-lethal damage option is really nice, however if you get into a fight with someone by a mistake, and you decide not to kill them, actually introduces even more issues later.

For example, when you meet the (almost dead) Dwarf, and the two absolute worshippers just outside the Druid's grove, and you do a wrong dialogue choice, and they attack you...
Then you decide not to kill them... (as you are such a nice player).

Later when you enter the Goblin Camp where the party is, they will still be hostile, and the whole camp turns on you...
Took me 4-5 reloads until I was able to beat them finally...


So maybe this behaviour could/should be changed a bit, so that if you are a nice guy, and don't kill everyone on your way, maybe those spared should not consider attacking you again smile