Originally Posted by Cityracer
I figured that in the table top, you could simply be whatever you so choose. However, in a video game, wouldn't implementation matter? I would get annoyed if NPCs treated my character like they're part of a monastery. I've never played a Larian Studios game before, so I don't know their style. I made this topic mostly to get a sense of what the Monk, as implemented by Larian, is likely to look like.

Yeeeah, the BG3 quotes for Seladrine Drow are reaaaallly not in keeping with Seldarine attitudes. If they were a convert, sure, because they'd be coming from that Lloth-sworn culture... but if I pick "Seldarine Drow" I expect to be playing a drow that has been in the Seldarine worship pretty much all their life and thus don't really expect to be getting dialogue options about beautiful violence.