Originally Posted by teclis23
why are they zooming in so close do you think? I don't get it?
The camera work is probably mostly "machine-generated". That's how they can afford to make a game that has hundreds of cinematic close-ups for countless NPCS and dialogues without having Rockstar-tier money.
A wider shot is probably more prone to imperfections, which is possibly why the system avoids it most of the time.


Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN