why are they zooming in so close do you think? I dont get it?
Most cutscenes seem to be "generated" rather then handscripted. Let's hope they will either improve generation before release, or fix them by hand (I believe most games with lots of cutscenes - Mass effect, witcher3 - use some kind of generation as basis, and then clean those up manually. Take this with grain of salt, I don't know much about development proces, just repeating what I think I read/watched at one point)
What they really need to do is staged blocking, meaning they need all dialogues to take place in Turn Based Mode so everyone freezes in a set place every time.
I would welcome it, though it might be undesirable from coop perspective - Larian might not want to drag into the conversation everyone in the vacinity, whenever they want it or not.