Tend to agree on Astarion being nerfed into oblivion. Lae'zel with the everburn blade absolutely shreds everything, and Astarion is ... well ... meh (never missed as many attack rolls as in this patch). And that's not even taking into account the changes coming with level 5 where fighters and other melee classes will gain one extra action. It would help if Lae'zel couldn't hide on every single turn and attack with advantage as a consequence, with hiding being a bonus action for everyone. Having hiding be part of cunning action would restore at least some partial value to Astarion, in addition to making his playstyle more attractive and interesting vs other characters. Or otherwise implement a stealth roll when hiding outside of cone of vision for heavy and medium armored characters.
Overall I do think rogues' damage output was busted before patch 5, so it did need a nerf, but now I really don't bother bringing them into combat anymore.
EDIT: I do want to also confirm that I am loving this patch so far. Bugs aside, the quality of life changes + the balance elements are great to see.
Last edited by sheffie01; 30/07/21 07:13 PM.