Either Half Wood Elf or Gold Dwarf works for this build.
I would actually recommend Half Wood-Elf as they get more movement at 10.5 Meters a round and fey ancestry is really good. Really being at the right place tends to be more important for this build, add the Crusher Ring for an extra 3m per round. If you can move in fast and hit with Radiance of the Dawn on a group of close in enemies it will may get them more focused on you.
Stats:
Str: 14
Dex 12
Con: 14
Int: 9
Wis: 16 (+2) at level 4
Char: 10
You can switch some Strength for Dex for an extra +}1 AC at the cost of +1 to hit and damage here. Your call.
At Level 4 Select +2 Wisdom.
probably Grab Outlander for Athletics for the Shove protection.
Choose Light Cleric
Make sure Warding Flare is always active -
WARNING: WARDING FLARE STARTS OUT INACTIVE AND DEACTIVES WHEN YOU LEVEL UP YOU WILL NEED TO RE-ACTIVATE EVERY LEVEL - Its in the Reactions pane on the far right bottom next to Opportunity Attack.
Equipment: Half Plate/or Scale Mail +1 / Absolute's Warboard (with Mark) = 20 AC with Absolute Protection or Shield Of Faith/ Or Glowing Shield (1d8 Temp Hp at 50% HP)
Absolute's Talisman, Shattered Flail (1d6 heals on hit), Poison ring, Crusher ring, Hellriders Pride
Keep Warding Flare up - gives disadvantage on attacks against you.
DPS - Radiance of the Dawn - 2d10 + 4 to everything in 12 M range (1 use per short rest)
Inflict Wounds - this is a Melee range High DPS attack (3d10 Necrotic) or ( 4D10 Necrotic) upcasted
Guiding Bolt - This is a Ranged spell attack, do not use in melee range - (4d6Radiant damage) or (5D6 Radiant) Upcasted
Utility: Command: Halt, Healing Word, Bless
Command: Halt is insanely powerful against large powerful dumb enemies such as the Ogres, The Bulette and the Minotaurs. It uses Wisdom as a save. It makes them skip a turn
Mainhand I suggest the Shattered Flail (Dropped by Flind)- 1d6 + 4 Bludgeoning + 1d6 heals to you on hit.
This is a fun one to play because you are hard to kill fully kitted out and can do a lot of damage on the front lines with Inflict Wounds/Radiance of The Dawn plus utility spells.
Last edited by Blackheifer; 02/08/21 03:52 PM.