And the most important thing for all games developed in future. ALLWAYS have two UIs for the M/K users and one for the Controller Guys to chose from in the options menu. The mix and usability of one UI which works with both is allways a bad compromise. It reduces M/K users to use UI like Controllerguys have to use and think in that way how to manipulate and manage items.
Its a shitty way of making an interface. It does not respect the choice we do make when wanting to play M/K and have all the usability for that. A UI working for both and have allways the best usability included for both has yet to be invented/developed. All that clicking and one item per time usage is coming from controller usage. Its really no good and slow and cumbersome and everything else i hate about controller User interfaces.
Its not about what kind of Hardweare i chose from options menu, its the whole interface which needs to be prepped for that choice i do make. A fully usable M/K UI for M/K users. and Controller with their optimized UI for their Controllers. A mix of both as allready said is a weird slow compromise. NO good.