Originally Posted by alice_ashpool
bar some sort of catastrophe, the Beta and Kingmaker are enough to indicate that Wrath of the Righteous is going to be great. I'm sure it will be full of bugs on release but Kingmaker is one of the most ambitious cRPGs that exist and it really payed off for owlcat despite all the bugs, a testament to their ambition and vision for an isometric, mechanically deep, text-box driven RPG.
I wished to have loved Kingmaker so much, though when I ended my only playthrough the sentiment was overall of confusion. Though the implementation was spot on, the kingdom management made the game a slog. Many times during the campaign I had no maps to explore and only kingdom management stuff to open the next chapter.

They kinda screwed up with RNG in my opinion. Many kingdom events didn't trigger and I barely got the legendary crafted items, even though I always play these games as a completionist.

Also, stat bloat. Even on normal enemies are far stronger than in the PnP. The game became a joke on Hard after a certain level beause I powerplay, but I imagine someone creating a flavor character on normal and not being able to beat chapter 1.