And again, why not give us lots of baby minions to kill? Goblins are meant to be easy kills, but in greater numbers more deadly. It's so much more rewarding to kill droves of goblins than 4-6 tanky ones.
Same with the spider lair. It's so much creepier and fun to kill swarms of weaker spiders than 4 Phase Spiders, 2 Ettercaps and a Boss Mama. Yes, I want to face a few big tough monsters, like Boss Mama and such, but the battles should build up to that. Every battle shouldn't be against such tough enemies that, again, they need to be severely nerfed to beat them.