I'm +1 more for keeping the monsters we know and love closer if not exact to the monsters we know and love. Yet another aspect of the game I expect I'll be looking for a good mod for after release.

As to poison surfaces... I can see a minimum explanation that walking through a poisoned surface causes some of the poison to splash up and hit exposed skin/clothing above the boots and soak through there, or even through the boots themselves at the seams/rivets/overlapping areas...I'm not sure if "Boot Armor" was made to be waterproof. I'm NOT saying I'm a fan of Larian's surfaces implementation...only that I can see at least some barely plausible possible reasoning for some of them.