Originally Posted by Tuco
The real issue is that the players are INSISTENLY directed to reach for it as soon as possible, when it could turn out to be a deadly trap for them.
It's especially aggravating because once the event is triggered and Lae'Zel leaves your party to rush ahead and speak with them, there's no backing off without losing her permanently.
I think it's an encounter the player is intended to lose. And, I agree Lae'Zel is trying to lead the party to their deaths.

Insisting she knows of a 'cure'. I'd like the dialogue more if it was shown to be more of a backfire for Lae'zel. Her reaction to the adversity of the moment is underwhelming.