This also puts a larger burden on Larian, I think-- no matter how much "content" you pack into every square meter of the game, if the world "dies" after you complete the content, in my opinion expansiveness dies with it.
At any rate, these are just my initial thoughts. I did enjoy my playthrough of early access, and the number of things that Larian *did* do right gives me hope that these are things you will be thinking about going forward. Cheers, and great work so far! Thanks for reading. (I know, it's a lot, sorry.)
This is a good point. There is a solution though.
DM mode is something that has been discussed where you have the ability to edit in additional content, we won't see it until after the game is finished but there is such high demand I don't see it not happening and the game is designed for DM mode to exist. This would only occur in multiplayer of course.
But I like the idea of the world "regenerating" in a sense. This is what would happen over time anyway, "life abhors a vacuum and all that". Kick the dirty ol' goblins out and maybe some kobolds take residence in the Goblin camp afterwards. Kill the hag and the redcaps and some giant swamp snakes take her place as they move in on her territory.