- Toggle Sneak Attack so, if we miss on the first attack, we can use it for the second. And on opportunity attacks.
Now when you mentioned it like this ...
How about (and dont stone me please) Rogues get some "sneak attack" resouce, simmilar (actualy, exactly the same ... except it would need to restore every turn) to Supperior dices ... consumed when used, not consumed if you miss ...
And curent Sneak attack will simply consume this resouce to deal additional damage ... and off hand attack will also consume it for additional damage (if possible ofc.) ... and AoO will also consume it, you get the idea.
I mean, it dont exactly needs to be visible ... but i would not mind it at all. O_o
It seems like almost Ctrl+C Ctrl+V thing to implement. O_o