Originally Posted by Blackheifer
and at the time Multiplayer in general wasn't very popular and didn't really take off until WoW.
And yet Bioware did a multiplayer centric DnD project - Neverwinder Nights.

Originally Posted by Blackheifer
Gatekeeping aside. The original games had multiplayer and you could attack your fellow party members and engage in other harmful actions.
Sure. "Baldur's Gates. Legendary RPGs series! 95 on metacritic. You could play multiplayer and throw fireball at each other! Wooooo" And Witcher3 got 10/10 for having Gwent.

Originally Posted by Blackheifer
Although I think if Bioware had access to the Divinity Engine in 1998 they would have tossed the Infinity Engine.
Man, I would LOVE for other studios to make games in Divinity Engine. I can only dream of what Obsidian would pull off. Alas it is not to be.

Last edited by Wormerine; 03/08/21 09:59 PM.