And we should not have to wait level 5 before doing this fight. This would mean that a lot of people won't ever be able to progress into Lae'zel's quest because you have to clean A LOT of act 1 to reach level 5.

Tuning them down (and some other combats) or increase the party size is the only solution to have a proper difficulty level.
The game has a few difficulty pike that a lot of players won't like.

A difficulty increased for level 4 in the underdark is fine, especially because no one will reach the underdark before level 4.
A few bosses a bit harder but not impossible with a good strategy is fine.
Creatures that can OS companions/the party because they have too OP features is just a terrible idea.
So is a companion quest that you can only do when you have done everything else.

All these poisons, surfaces, dipping, consummables, ranged attacks, this OP verticality and some OP monsters features make the difficulty of the game very incoherent and not fluent at all.

Last edited by Maximuuus; 04/08/21 07:47 AM.

French Speaking Youtube Channel with a lot of BG3 videos : https://www.youtube.com/c/maximuuus