To appeal to your sense of humor, perhaps a character who's appearance has been altered after Char creation is then given a flag for certain dialogs with companions or NPCs you've already encountered. That way when you link up with a former companion they might occasionally shoot off a banter line like "You look different... Did you change your hair?"
But I still am thinking about it more from a convenience and ease of use standpoint, not a really as a world building immersion type feature, though they could explain it away like that too if they wanted to. I think the game should reward the player for engaging with the appearance/char creation menus. Character creation is one of the most entertaining parts of the game, but I don't see why they'd need to front load it all to the initial prompts and force players to roll new toons and restart the game, rather than just modifying a toon in a game they already have going. Especially if its just for appearance, to satisfy the players shifting cosmetological whims.
A workaround with other benefits would be to simply allow the player to import a custom character into an existing gamesave, they should do that regardless, but still I'd rather see appearance modification as general feature of the Char Sheet tab.
The problem with something like Shadowkeeper for BG2, was that it was a general game editor, and I can see why that wouldn't necessarily want to include something that lets the player just hack everything. But if it only deals with appearance, I think that would be great to have included as just part of the basic Char Sheet menu.
Last edited by Black_Elk; 05/08/21 07:47 PM.