At the very least, DnD itemization means we won't see any stupid critical hit chance/critical damage modifiers.

In literally every single game where both of those stats show up as random substats on gear, you're an idiot if you don't chase for those two stats in particular. Especially in DOS2. Turns everything into a massively imbalanced damage race in the end.

There's a reason DOS2 Definitive Edition literally cut critical hit chance modifiers in half.

Last edited by Saito Hikari; 08/08/21 07:21 AM.