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#785865 08/08/21 12:09 PM
Joined: Oct 2020
Location: Liberec
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Location: Liberec
Hello there. smile
I would like to ask how you would view the proposal to implement the option to re-lock the locks that we previously unlocked.

I'm not saying all the locks in the game (though on the other hand, why not, unless re-unlocking or locking gives experience) ... but what about at least those locks that are associated with a quest or have a story meaning.
For example, the Zhentarim want to bring us a box, which we must not open under any circumstances ... what kind of idiot would our character have to be to give it opened to them? O_o

Don't get me wrong, I'm glad the possibility is there ... its perfect provocation. laugh
But on the other hand, it would be great to have a chance for thinking, cunning characters aswell. laugh

Another example ... if we steal the letter from Kagha's chest ... it would be great if there was a chance for her to find out and prepare for us ... something like you lock again> she has no idea ... you don't lock> in the next confrontation you meet disloyal druids outside solving something ... and the fight inside will be even harder.

(This post was created by Google-translator ... if you find anything nonsencial, feedback there. :P )

Last edited by RagnarokCzD; 08/08/21 12:12 PM.

I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown
RagnarokCzD #785869 08/08/21 12:44 PM
Joined: Sep 2020
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+1 + some thoughts on implementation:
If we have the key we are supposed to be able to just lock it, but if we don't we should roll for same lock-picking difficulty.

RagnarokCzD #785892 08/08/21 02:48 PM
Joined: Feb 2021
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+1 to both. I thought about Kagha's heavy chest and thought it would be cool to be able to put the evidence back and relock it. Then, allow the players to suggest to Rath later that he could search Kagha's things as proof she is a Shadow Druid Initiate.

You know, make the player provide some sort of additional proof shes doing bad stuff instead of everyone just being like, "Oh! You know the truth. Well, I guess we're caught now. Better just reveal that it's true." Why not have some denial and the player needs to prove it. Finding those documents in her heavy chest would sure be extra proof.


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