Originally Posted by Black_Elk
The chunking animation from the original game is really tough to beat. I haven't seen one yet in this game, but every time I play I kinda hope it will happen. Crits used to do the exploding into chunks thing with that sound effect. Where the Xvarts or Kobolds just go "umph", and it hangs the air there for half a second lol

That is exactly what I meant! Playing BG 3 made me realize how I underestimated the effects of the original .

In the originals, the combat felt very visceral, the sound effects were spot on (both weapons hitting flesh and the companions grunting whenever they lose HP). The crits with dismembering were also satisfying.


Originally Posted by VarneyTheReaper
I don't know any other Games or Games of DnD i can remember where it was more gory and violent than here, though.[/b]
I think Witcher3 and BG2 (engine aside) were fairly violent.


Originally Posted by GM4Him
Um...Have you been to the toll house? And blood is everywhere in the game. You kill something, it forms pools of blood for days. Risen Road to the east is a horror zone. What about the Hag's lair?

The blood is far from convincing. The opening are in the Nautiloid and the scene with "Us" was the closest I can see to a "dark game". The rest is still too Larian playful for me.