How about like the toggled triggers, but with more toggles, so 'no smite', 'auto smite', smite if chance to kill, or smite on crit etc.

Actually a nested toggle tree sounds less annoying, click on the smite toggle, choose which flavor of smite trigger you want.

This is also something I'd like the reusable spells to be more like

This actually reminds me of the AI behavior triggers you could define in some games, I guess if BG:3 is going to be turned based, there's really no reason to complain about a pop-up, especially for the rare spells that let you choose after you've made your action.

Last edited by Sozz; 09/08/21 03:10 AM.