I have never played XCOM. I only know how nauseous I get with anything with a forced zoom or perspective change. That was the only reason I mentioned Skyrim with the stupid kill moves which were especially bad with bows. How would you suggest having the reaction happen if the zoom was turned off in menu settings? All I want really is a proper reaction system so I can choose when to use them.
In the same exact way, except the camera wouldn't do a close-up on the target of your reaction for "dramatic effect". And as many would hate the zoom-in, plenty of others I'm sure would hate the slow down. Or both.
The point isn't really if every individual user would like the zoom-in or not (and you will never have agreement on this sort of stuff, anyway) as much as to offer the devs an option that says "See? You can make this be mechanically engaging and 'look shiny' as well. You don't have to remove reactions to maintain a certain standard of presentation".
P.S. Here you can check how XCOM handles a zoom-in/slow down on a reaction shot (timestamp included, but if it shouldn't work for some reason jump at 13:58):
Except in this case is an automated circumstance and you don't get to give any additional input.
Last edited by Tuco; 09/08/2106:48 AM.
Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN