Do not most cursed items fall under that description?
Yeah, that's how a standard cursed item works in D&D since the first editions, so I'm not sure if he knows what he's talking about.
of course, to have cursed items that make sense you have to include an "identify" system for your items, that despise being a staple in D&D this game currently doesn't include.
That said, we already have a couple of things that are close enough, like this "Absolute-tied" equipment. For instance the Gloves of Power (or whatever the hell they are exactly called) that give you a bonus if you are branded by Guts, but cast Bane on your character if you are not.