Originally Posted by Blackheifer
Yet people complain about the Spectator Beholder fight as if you are forced to deal with it.
I didnt get to that particular encounter, but I think it all depends from what the game communicates up-front. So far act1 feels gamey - archdruids are low level and are easily killable, all areas feel like content rather then world building. If I get to Beholder, and it is indeed unwinnable encounter - then it would feel off, as everything in the game seems to be tailored for me to face.

If, however, game would from the beginning set different expectations - regularly meeting NPCs whom we should try to kill, or enemies we should avoid for now - then it becomes a different kind of language. Gothic1&2 has mastered it, but it's entirely different game type and design then BG3.