In previous BG games and in D&D in general there is always the risk of a "random encounter" this makes resting in the wilderness risky and forces you to consider how far you are willing to push your party outside the saftey of town.
This version of... Larians game that calls itself Baldurs Gate is completely void of random encounters. Can we expect it to stay that way?
I hope it stays this way. Personally never enjoyed 'trying to rest' random encounters in tabletop or in a CRPG. A perfect solution IMO would be a a toggle in the gameplay menu so that those who enjoy can have it and those who don't, don't.