I'm very much looking forward to WotR. Just got through another playthrough of P:Km (again stopping in Act ~6? because jesus the game is too long), so I'm excited that WotR will be tighter in scope and closer to ~80 hour instead of 150+ hour playthroughs from what I hear!
Honestly I think that Pathfinder, with the extreme amount of abilities to choose from during leveling up and to use during combat, is just better for a (combat-focused) crpg than 5e. In Pathfinder, your basic class-independent character can make decisions regarding: full attack vs separate move+standard actions, whether to move or use a move-equivalent action (drink a potion in P:Km), acrobatics to avoid AoO, charging the enemy, fighting defensively, flanking, and delaying your turn. In 5e, if you want to avoid AoOs or become more defensive, you have to sacrifice your action to do so. And move actions can't be replaced with anything. Additionally, the stacking bonuses in Pathfinder allow more for more party synergy and buffing compared to 5e's "oh you already have Advantage and Bless? Nothing else I can do then."
Larian has stated that they feel like low-level BG3 characters don't have enough to do (hence making more things into bonus actions), which is entirely 5e's fault.