Are we really doing this? WotR has less in common with BG3 than Solasta did.

Also, if you really want to get into the whole stupid 'woke' argument, the Pathfinder games are probably the most woke cRPGs ever to exist, it's just very good at integrating what people would call 'woke themes' to the level where it's already treated as completely normalized in the setting, so none of it really feels any preachy at all. Like you really have to go out of your way to find it.

Like the biggest example in WotR is that two of the highest ranking crusade commanders are actually a lesbian couple, one of them being transgender at that. But you don't find this out unless you start asking way too many questions, and they only trust you enough to tell you because of how much you've helped them in the previous chapter. And after you find that out... What then? The game universe's stance is that you're walking into a demonic hellscape and the demons don't give a damn, so this logically isn't brought up again.

Actually, the more I think about it, the more I believe this thread was made in bad faith, given OP's posting history. Because oh boy, if they actually played WotR, this thread wouldn't be framed the way it was.

My two cents on the actual quality of both games? I've ended up liking WotR much more than BG3 currently, even as someone who highly favors turn-based over RTwP, but one is also three weeks away from releasing while the other probably won't be done until late 2022 at the very earliest.

The writing for the party members and supporting cast in WotR has really elevated it to the point where even in its unfinished beta state, it has quickly become one of my most favorite games ever. I also usually don't give a shit about romances, as the way most games handle them ends up being little more than juvenile sex scene gratification at the end of the day. But the WotR companions have been so compelling that I may consider pursuing one, after hearing about how incredibly written they are from the people in the beta that did chase after them.

So while BG3 might set a new standard in reactivity and maybe role playing, I feel WotR will absolutely set a new standard in how party members are written and designed around each other. Granted, I am someone who cares way more about overall world building and how the characters interact with the world and each other, rather than what the characters would mean to me on a personal level, and the way the WotR companions are structured appears to be as pieces of a bigger whole.

Last edited by Saito Hikari; 12/08/21 10:10 AM.