Originally Posted by Icelyn
Originally Posted by Ikke
Does everyone agree with this assessment? If so, Larian should really start to work on improving immersion. I haven't played P:WotR yet (I prefer to play a mature and bug free game), but so far my biggest problems with BG3 EA have to do with immersion breaking (e.g. fast travel without portals, send stuff to camp, 2D yellow outlines on 3D shapes, ...). In my point of view, it stands to reason to try to avoid breaking immersion in an RPG as much as possible. The better a players succeeds at playing a role, the more fun she/he is having, right?
But it is good news that the developers of P:WotR did manage to get immersion right.
I do not agree. I would hate for fast travel to be removed. For me removing fast travel and having to walk to portals would be tedious not immersive.

Opening a map, click on a location, entering the area by the right side of it, having a notification that "x"hours has passed while walking (BG1/2)

VS

Open an awefull map, click a name on a list, being teleported because "stfu, it's magic" (BG3)

No one ever said that fast travel should to dissapear.
But fast travel can easily look like... A travel.

Last edited by Maximuuus; 12/08/21 02:16 PM.

French Speaking Youtube Channel with a lot of BG3 videos : https://www.youtube.com/c/maximuuus