OK. I think Jump is better, but I still hate it. It's still very clunky. I don't understand why we can't just have the game auto-jump to places.
Example: I click on a free space across a gap that is 5 feet wide. My character runs up to the gap and simply jumps to the free space on the other side. Why do I need to hit the Z key and then try to play around to find a free space and then have my character jump and then land and then sit there for a few seconds and then I'm able to finally move again. These leap frog moments where you jump from one platform to another to another is tedious and makes no real sense as to why I have to manually hit Z, find a free space, land, wait for seconds, hit Z again, play around and find a free space, land, wait for a few seconds, etc.
Instead, why not just let me click on the free space I want to go to and if jump is needed to get there, the character automatically jumps to get there.
That said, I realize that a Jump/hotkey is necessary in some circumstances. You might need it if you want to jump over an obstacle as opposed to run around it. Maybe you want to jump over a table because there are flames on both sides of it. Maybe you want to jump over running water, as Astarion, because it will hurt you to run through it. So, I'm not suggesting get rid of Jump as a button/hotkey, but why not make Jump, for the most party, auto-jump?
I'm going through the Underdark right now, and I feel it the worst in that area. It really is tedious jumping from place to place all the time.