Honestly I thought I was loving the WOTR beta, but the more I progress in it, the more I get genuinely annoyed about how OVERTUNED most of the encounters are when playing at "core rules". At least playing in turn-based model it feels like basically any fight is designed to make you survive only if give 100% of what's in your arsenal AND if RNG is on your side.
That's a problem I had with Kingmaker. They greatly bloated enemy stats even on normal for whatever reason, and playing on Hard, the game was a nightmare until the end of chapter 1. I can see people being turned off by some encounters that I genuinely considered to be unfair. I'd asked on reddit and people playing the beta said that WotR had corrected this.