I do think jump feels like an odd mechanic at the moment. I think that it feels like a combat ability rather then movement ability is an issue - jumping is award with pause when setting it up, and recovery after landing, with a very annoying loud noise when landing. It makes jumping around feel janky, and makes companions lag behind then they start hopping around.
I would welcome automatic jumps, though overall BG3 needs to work on Pathfinding. Character can't seem to find their way at this moment - partially to ladders bugging out, and partially to their range being surprisingly short (they can't find a way, if you point too far from them).