Originally Posted by 1varangian
Originally Posted by mrfuji3
Spell casting volume should be directly proportional to the level of the slot used. [...]
But the nature of spells is also very different. While the power level should be represented as well (e.g. more added sfx the higher you go), Meteor Swarm should sound very different from Astral Projection, which I would imagine to be more echoy and weird instead of just loud and smashy. Transcending through dimensions in ghostly astral form should be quite different from smashing meteors down from the sky.
Yeah I know. I was mainly joking based on my memories of spell chants in Kingmaker's.
Cure Light Wounds: "Magritio Torinos"
Cure Moderate Wounds: "Magritio Torinos!"
Cure Serious Wounds:"Magritio Torinos!!"

Heal: "MAGRITIO TORINOS!!!!"

I don't remember how it works in BG3, but P:Km had entirely different chants for different schools of magic and for divine vs arcane casters. This worked well enough for me. It's totally fine if the chants for all evocation spells are the same, even if some evocation spells are e.g., fire and some are ice. Making an entirely separate chant or sound-feel for every single spell would be too much work better spent elsewhere.