Not having night time or weather in BG3 is such a huge mistake. Just thinking how much they brought the world alive in BG1&2 when night fell and music changed, or thunder rumbled in the wilderness.

And then there are the scenes that simply need to be written for night time to work at all. Goblins and Drow attacking the Druid Grove in broad daylight? They have darkvision and a disadvantage of getting shot from the palisades when they can be seen miles away in the light. Nonsensical and dull visually. Stealing the idol of Silvanus during the day when everyone is there? Seriously, which thief would do that? Don't make me do stupid things when I play a thief. What if we get a cool storyline with Cazador and his vampires later in the game? Is it going to take place entirely indoors to be able to create any kind of real atmosphere for it? Undead rise at night. Shady dealings are done after dark. But not in BG3 where it's always bright and sunny and scripted.

How cool would a sunset/sunrise, rain or thunder look and feel with the visual fidelity of BG3? It's such a huge missed opportunity that I can't begin to understand why Larian don't understand this. It's much more important to have this than have NPC's act exactly like in the real world during night.