And don't forget how often it came up in the Witcher games.

Especially in a game featuring so many creatures from the Underdark, not implementing Day/Night mechanics is odd.

Maybe they're thinking of doing it, Knights of the Old Republic style, every area will have a different time of day; so the slums will be in perpetual twilight, the docks night time etc.

Last edited by Sozz; 13/08/21 08:43 PM.