Originally Posted by Thrythlind
I know my GMs on the tabletop prefer people to have high stats because they prefer to run for stronger characters and also like to encourage taking feats because they consider them more full of personality than raw stats.
I'd like them to at least experiment with handing out more feat picks for this reason. 5e is way too stingy with fun level up choices.

EA already has a lot of level ups where you can't choose anything but just click "ok". Meh. Having to choose between +2 to your main attribute and a feat is not a fun choice, and a pretty obvious one at that. This is a big downgrade from 3e especially in a video game where character building is more of a focus than in tabletop. Single player without social interaction and unlimited creativity and all that..I would replay BG3 for character builds instead but the building is very barebones.

Last edited by 1varangian; 14/08/21 10:15 AM.