Some more feedback after finishing the whole Act 1:
- Crashes still very present, even after latest hotfix. Mainly Vulkan-related
- Cutscenes with companions are still difficult to trigger and you miss a lot of them. Astarion's vampire "reveal" came after we had talks about Cazador and him being turned. Probably should have more triggers than just the dead boar to get the night time feeding scene.
- Wolf form for druids has very buggy animations when walking down cliff sides with "climb steps" (not ladders or climbing). Didn't check the other ones.
- Pathing still horrible, but very likely linked to the broken ladders/vines/climby things.
- Size of creatures/animals/monsters and walking around, especially in the underdark, was a mess. If you resurrect a minotaur or the bulette, it becomes very apparent that some of the paths doesn't have enough space to move around, even though they visually would "fit" in that space. Wolf form spacing has the same issue, but not as much. Mainly where to fit in next to companions in battle.
- Missing magical/special clubs. As a druid you get very locked to staffs.
- Gith patrol: If you walk up to them in animal form with Lae'zel in party, you automatically skip to combat. There is no automatic "human form for conversation" added. Also the general triggering of conversation vs. combat is still glitchy and more than once I ended up in combat before having a chance to talk to them.