Any RPG that has multiplayer > any RPG that doesn't.
Strong disagree with this. A well designed single-player rpg can easily be better than a multiplayer rpg. Especially when said multiplayer rpgs don't do a great job of including everyone in dialogue/etc
Obviously, if developers made a game and then just adds on multiplayer, the game becomes strictly better. But unfortunately, developers often remove focus on the single-player experience to emphasize the multiplayer: take Larian's reasoning that a day-night-cycle would be too complicated given multiplayer. Quote from a writer: "We're playing a multiplayer game and day and night multiplayer cycles are incredibly complicated."