I want to say that the camera elevation controls have been driving me insane now that I'm getting back into BG3. There are now far too many times that I send a character to go climb a ladder or something, and my camera ends up having great difficulty following them because it keeps getting stuck at the bottom of the cliff. At one point I couldn't accurately aim a Shatter spell at the Harpy group that had leapt up to the cliff above where I was, because the camera refused to pan up above. The end result was that I accidentally nailed Shadowheart alongside the Harpies in the AoE as a result of that. It's pretty maddening.

I also suspect that this has something to do with the camera seemingly being locked to a certain distance around your active party member. I distinctly recall that there was no such limit in the earlier patches. I suppose it makes sense and it's a way to differentiate this game further from D:OS2 (where you could send your camera everywhere), but the current limit is pretty stifling, especially when it comes to the aforementioned cliffs.

Last edited by Saito Hikari; 16/08/21 08:45 AM.