fireplace under selune's temple - it is clear that the fireplace seems to be intended to move or something, and perhaps the bellows next to it is supposed to do something too, but after many attempts, I cannot see the purpose for it, and clicking on it does nothing, yet the cursor change does indicate something is supposed to happen, but no indication given as to whether I am somehow missing something, or is it just an undeveloped part of the early access that will do something later
What exactly are you talking about, please?

Since i seem to be unable to link this coment to any place i know. O_o
revealed objects - sometimes when a hidden or concealed object is revealed by perception checks, because of my camera angle and position, I cannot see what it is or was, and no matter how I zoom and pan the camera, I cannot find it ... I think there needs to be some kind of autofocus function which will turn you around to face the thing you just discovered, so that you can't accidentally lose it if you happen to move the camera at the same time, and then give back control of the camera AFTER the thing has been revealed
If you are talking about autmatic turning camera whenever our pasive perception chceck reveals something ...
I strongly disagree, that is horrible idea. :-/
From things i so far readed around here ...
I liked the most 2 things:
- shiny aura around discovered item (the very same that will shine when you discover it, just continuing for at least half minute, or until clicked on)
- different text collor when Alt is pressed.
Wont that be enough?
will early access remember experience earned so I can play a character onwards later - given the time taken to go through all the content so far, and the annoyance of having to repeat things, it would be good to know that once we reach the level cap, that it is nonetheless recording our experience gained, so that when the level cap finally goes up, we haven't lost all that experience, and don't have to go through everything yet again with a new character, and this would allow me to go back to some combats I decided to avoid, given how hard it was to survive them ... but the downside here of the level cap is also that even if it does remember that experience instead of losing it, it's possible I might jump a level, and I don't get to experience being that level with that character, which already happens with characters not in my party
Im affraid it was allready confrimed that characters from previous patches will never be compatible with later patches due to all those changes ... and i believe it was somewhere also confrimed that this includes last patch, that will be known as full release.
no forum or FAQ article on version update beyond early access - it would be nice if you could put up something in the forum to keep us all updated on when we might be able to expect to see something beyond the early access, even if it's only an estimate and you have to keep updating it, because I really would like to see well beyond the maps currently available, and experience higher levels
People are asking for some kind of roadmap around half year by now ... so far it dont seems like Larian wants to tell us. :-/
In last Comunity Update we were told that we will see how larian is processing our feedback ... but i didnt notice any coment on this topic ... maybe except the sentence "this was created bcs you often suggested it". :-/
training - I think it would make the game more interesting if we had to find a trainer / master to actually access skills available at new levels, rather than just having these things assigned ... computer games often lack the depth of the paper and dice version, and there's nowhere near enough problem solving in the game, I prefer to be really mentally challenged
Again, strongly against it ...
Im sorry, i get it might "seem" better, but right now it would mean either that any of our characters would be stuck on level 1 Through whole EA, since there is no trainer for most of the classes (I can imagine there a Druid ofcourse, maybe a Fighter could learn from Aradin, Bard from Volo ... wich would be hillarious as hells ... not sure tho where should Wizard, Sorcerer, Ranger, Paladin, Barbarian and others look for any mentor in this wilderness) ...
Or wich i would concider even worse, it would mean that in this "middle of nowhere" there would need to ne coveniently placed masters of every class that would teach us. :-/ What would be even funnier, they would need to be there for both Druid, and Goblin sides ...