Originally Posted by 1varangian
I don't think BG3 has a real Z-axis.
There seems to be something to that effect. With githianky jump I can't even makes most of it - camera refuses.to reach to places that my character theoretically could jump. I think something needs to be done. Scrolling through hight layers is a staple for a while now - BG3 needs something to that effect to make its verticality not be a burden.